ArtFull-Time or Contract · Remote

    3D Character Artist & Animator

    We're seeking a stylized 3D character artist + technical animator to bring our Senseis to life in full 3D with stunning anime-style visuals and emotionally reactive animation.

    About Call Me Sensei

    Call Me Sensei is a romantic, anime-inspired language learning app where users form emotional bonds with AI-powered Senseis while learning Japanese. We're blending AI, storytelling, and gaming UX to create a new genre of interactive learning — and now we're going 3D.

    What You'll Be Responsible For

    • Model high-fidelity stylized humanoid characters based on concept art
    • Rig full-body and facial animation systems (blendshapes, bones, expressions)
    • Develop and implement anime-style cel shaders that work beautifully in Unity
    • Create reusable animation clips (idle, emotion states, interactions, walk cycles, etc.)
    • Collaborate with the AI and Unity team to integrate animation based on agent outputs (e.g., flirty, shy, angry)
    • Optimize models, rigs, and shaders for mobile performance
    • Own the full pipeline from model to in-game character

    Requirements

    • Strong portfolio of anime-style or stylized 3D characters
    • Expert in Blender (modeling, rigging, animation, materials)
    • Comfortable working in Unity to integrate characters and test live behavior
    • Proven experience developing cel-shading materials that mimic 2D anime style
    • Solid understanding of facial rigging and expressive body movement
    • Familiar with best practices for mobile optimization (polycount, texture atlas, LODs)
    • Able to work independently and iterate quickly with feedback

    Bonus Points

    • Experience with live 2D/3D hybrid animation or visual novels
    • Interest in anime, romantic RPGs, or AI-driven character experiences
    • Experience scripting basic animation logic or integrating with Unity Animator Controller
    • Familiarity with expression-driven animation logic (e.g. reacting to mood states from AI input)

    Work Setup

    • Remote (Asia-friendly timezone preferred)
    • Flexible schedule with weekly async check-ins
    • Close collaboration with AI, Unity, and creative teams
    • Tools: Blender, Unity, GitHub, Notion, Discord, Figma
    "This role shapes how players experience the world every day."

    How to Apply

    Send us:

    • Your portfolio (especially any anime-style characters)
    • Short note on your experience with cel shading or Unity integration
    • (Optional) Link to your favorite 3D anime-style scene or inspiration
    Apply at career@hyperbond.studio